/* Tuxes: */
smalltux_star = sprite_manager->load("smalltux-star");
- largetux_star = sprite_manager->load("largetux-star");
+ largetux_star = sprite_manager->load("bigtux-star");
smalltux_gameover = sprite_manager->load("smalltux-gameover");
char img_name[1024];
growingtux_right[i] = new Surface(img_name, true);
}
- smalltux.stand_left = sprite_manager->load("smalltux-stand-left");
- smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
- smalltux.walk_left = sprite_manager->load("smalltux-walk-left");
- smalltux.walk_right = sprite_manager->load("smalltux-walk-right");
- smalltux.jump_left = sprite_manager->load("smalltux-jump-left");
- smalltux.jump_right = sprite_manager->load("smalltux-jump-right");
- smalltux.kick_left = sprite_manager->load("smalltux-kick-left");
- smalltux.kick_right = sprite_manager->load("smalltux-kick-right");
- smalltux.skid_left = sprite_manager->load("smalltux-skid-left");
- smalltux.skid_right = sprite_manager->load("smalltux-skid-right");
- smalltux.grab_left = sprite_manager->load("smalltux-grab-left");
- smalltux.grab_right = sprite_manager->load("smalltux-grab-right");
-
- largetux.stand_left = sprite_manager->load("largetux-stand-left");
- largetux.stand_right = sprite_manager->load("largetux-stand-right");
- largetux.walk_left = sprite_manager->load("largetux-walk-left");
- largetux.walk_right = sprite_manager->load("largetux-walk-right");
- largetux.jump_left = sprite_manager->load("largetux-jump-left");
- largetux.jump_right = sprite_manager->load("largetux-jump-right");
- largetux.kick_left = sprite_manager->load("largetux-kick-left");
- largetux.kick_right = sprite_manager->load("largetux-kick-right");
- largetux.skid_right = sprite_manager->load("largetux-skid-right");
- largetux.skid_left = sprite_manager->load("largetux-skid-left");
- largetux.grab_left = sprite_manager->load("largetux-grab-left");
- largetux.grab_right = sprite_manager->load("largetux-grab-right");
- largetux.duck_left = sprite_manager->load("largetux-duck-left");
- largetux.duck_right = sprite_manager->load("largetux-duck-right");
-
- firetux.stand_left = sprite_manager->load("firetux-stand-left");
- firetux.stand_right = sprite_manager->load("firetux-stand-right");
- firetux.walk_left = sprite_manager->load("firetux-walk-left");
- firetux.walk_right = sprite_manager->load("firetux-walk-right");
- firetux.jump_left = sprite_manager->load("firetux-jump-left");
- firetux.jump_right = sprite_manager->load("firetux-jump-right");
- firetux.kick_left = sprite_manager->load("firetux-kick-left");
- firetux.kick_right = sprite_manager->load("firetux-kick-right");
- firetux.skid_right = sprite_manager->load("firetux-skid-right");
- firetux.skid_left = sprite_manager->load("firetux-skid-left");
- firetux.grab_left = sprite_manager->load("firetux-grab-left");
- firetux.grab_right = sprite_manager->load("firetux-grab-right");
- firetux.duck_left = sprite_manager->load("firetux-duck-left");
- firetux.duck_right = sprite_manager->load("firetux-duck-right");
-
- icetux.stand_left = sprite_manager->load("icetux-stand-left");
- icetux.stand_right = sprite_manager->load("icetux-stand-right");
- icetux.walk_left = sprite_manager->load("icetux-walk-left");
- icetux.walk_right = sprite_manager->load("icetux-walk-right");
- icetux.jump_left = sprite_manager->load("icetux-jump-left");
- icetux.jump_right = sprite_manager->load("icetux-jump-right");
- icetux.kick_left = sprite_manager->load("icetux-kick-left");
- icetux.kick_right = sprite_manager->load("icetux-kick-right");
- icetux.skid_right = sprite_manager->load("icetux-skid-right");
- icetux.skid_left = sprite_manager->load("icetux-skid-left");
- icetux.grab_left = sprite_manager->load("icetux-grab-left");
- icetux.grab_right = sprite_manager->load("icetux-grab-right");
- icetux.duck_left = sprite_manager->load("icetux-duck-left");
- icetux.duck_right = sprite_manager->load("icetux-duck-right");
+ small_tux = sprite_manager->load("small-tux");
+ big_tux = sprite_manager->load("big-tux");
+ ice_tux = sprite_manager->load("ice-tux");
+ fire_tux = sprite_manager->load("fire-tux");
+
+ tux_arm = sprite_manager->load("tux-arm");
/* Water: */
img_water = new Surface(datadir + "/images/shared/water.png", false);
img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
true);
+
img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
true);