New grow and skid sounds from remaxim
[supertux.git] / src / resources.cpp
index 41e1773..a7d20b8 100644 (file)
-#include "globals.h"
-#include "scene.h"
-#include "player.h"
-#include "badguy.h"
-#include "gameobjs.h"
-#include "special.h"
-#include "resources.h"
-
-texture_type img_waves[3]; 
-texture_type img_water;
-texture_type img_pole;
-texture_type img_poletop;
-texture_type img_flag[2];
-texture_type img_cloud[2][4];
-
-texture_type img_box_full;
-texture_type img_box_empty;
-texture_type img_mints;
-texture_type img_coffee;
-texture_type img_super_bkgd;
-texture_type img_red_glow;
+//  $Id$
+//
+//  SuperTux
+//  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+#include <config.h>
+
+#include "resources.hpp"
+
+#include "gui/mousecursor.hpp"
+#include "sprite/sprite_manager.hpp"
+#include "tile_manager.hpp"
+#include "player_status.hpp"
+#include "video/font.hpp"
+
+MouseCursor* mouse_cursor = NULL;
+
+Font* fixed_font = NULL;
+Font* normal_font = NULL;
+Font* small_font = NULL;
+Font* big_font = NULL;
 
 /* Load graphics/sounds shared between all levels: */
-void loadshared()
+void load_shared()
 {
-  int i;
-
-  /* Tuxes: */
-  texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-
-  texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
-  texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
-
-  tux_right.resize(8);
-  texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
-  texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
-  texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
-  texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
-  texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
-  texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-  texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
-  texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
-
-  tux_left.resize(8);
-  texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
-  texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
-  texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
-  texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
-  texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
-  texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
-  texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
-
-  texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
-  texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
-  texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
-
-  texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
-  texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
-  texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
-
-
-  texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA);
-
-  texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA);
-
-  texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
-
-  texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
-
-  texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
-               USE_ALPHA);
-
-
-  texture_load(&ducktux_right, datadir +
-               "/images/shared/ducktux-right.png",
-               USE_ALPHA);
-
-  texture_load(&ducktux_left, datadir +
-               "/images/shared/ducktux-left.png",
-               USE_ALPHA);
-
-  texture_load(&skidtux_right, datadir +
-               "/images/shared/skidtux-right.png",
-               USE_ALPHA);
-
-  texture_load(&skidtux_left, datadir +
-               "/images/shared/skidtux-left.png",
-               USE_ALPHA);
-
-  texture_load(&duckfiretux_right, datadir +
-               "/images/shared/duckfiretux-right.png",
-               USE_ALPHA);
-
-  texture_load(&duckfiretux_left, datadir +
-               "/images/shared/duckfiretux-left.png",
-               USE_ALPHA);
-
-  texture_load(&skidfiretux_right, datadir +
-               "/images/shared/skidfiretux-right.png",
-               USE_ALPHA);
-
-  texture_load(&skidfiretux_left, datadir +
-               "/images/shared/skidfiretux-left.png",
-               USE_ALPHA);
-
-
-  /* Boxes: */
-
-  texture_load(&img_box_full, datadir + "/images/shared/box-full.png",
-               IGNORE_ALPHA);
-  texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png",
-               IGNORE_ALPHA);
-
-
-  /* Water: */
-
-
-  texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA);
-
-  texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png",
-               USE_ALPHA);
-
-  texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png",
-               USE_ALPHA);
+  /* Load the mouse-cursor */
+  mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
+  MouseCursor::set_current(mouse_cursor);
 
-  texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png",
-               USE_ALPHA);
+  /* Load global images: */
+  fixed_font = new Font(Font::FIXED, "fonts/white.stf");
+  normal_font = new Font(Font::VARIABLE, "fonts/white.stf");
+  small_font = new Font(Font::VARIABLE, "fonts/white-small.stf", 1);
+  big_font = new Font(Font::VARIABLE, "fonts/white-big.stf", 3);
 
+  tile_manager   = new TileManager();
+  sprite_manager = new SpriteManager();
 
-  /* Pole: */
-
-  texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA);
-  texture_load(&img_poletop, datadir + "/images/shared/poletop.png",
-               USE_ALPHA);
-
-
-  /* Flag: */
-
-  texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png",
-               USE_ALPHA);
-  texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png",
-               USE_ALPHA);
-
-
-  /* Cloud: */
-
-  texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png",
-               USE_ALPHA);
-
-  texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png",
-               USE_ALPHA);
-
-  texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png",
-               USE_ALPHA);
-
-  texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png",
-               USE_ALPHA);
-
-
-  texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png",
-               USE_ALPHA);
-
-  texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png",
-               USE_ALPHA);
-
-  texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png",
-               USE_ALPHA);
-
-  texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png",
-               USE_ALPHA);
-
-
-  /* Bad guys: */
-  load_badguy_gfx();
-
-  /* Upgrades: */
-
-  texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA);
-  texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA);
-
-
-  /* Weapons: */
-
-  texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA);
-
-  texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png",
-               USE_ALPHA);
-
-
-
-  /* Distros: */
-  texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png",
-               USE_ALPHA);
-
-  texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png",
-               USE_ALPHA);
-
-  texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png",
-               USE_ALPHA);
-
-  texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png",
-               USE_ALPHA);
-
-
-  /* Tux life: */
-
-  texture_load(&tux_life, datadir + "/images/shared/tux-life.png",
-               USE_ALPHA);
-
-  /* Herring: */
-
-  texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png",
-               USE_ALPHA);
-
-
-  /* Super background: */
-
-  texture_load(&img_super_bkgd, datadir + "/images/shared/super-bkgd.png",
-               IGNORE_ALPHA);
-
-
-  /* Sound effects: */
-
-  /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
-                    // initialize sounds[i] with the correct pointer's value:
-                    // NULL or something else. And it will be dangerous to
-                    // play with not-initialized pointers.
-                    // This is also true with if (use_music)
-                    Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
-  */
-  for (i = 0; i < NUM_SOUNDS; i++)
-    sounds[i] = load_sound(datadir + soundfilenames[i]);
-
-  /* Herring song */
-  herring_song = load_song(datadir + "/music/SALCON.MOD");
+  player_status = new PlayerStatus();
 }
 
-
 /* Free shared data: */
-void unloadshared(void)
+void unload_shared()
 {
-  int i;
+  /* Free global images: */
+  delete normal_font;
+  delete small_font;
+  delete big_font;
 
-  for (i = 0; i < 3; i++)
-    {
-      texture_free(&tux_right[i]);
-      texture_free(&tux_left[i]);
-      texture_free(&bigtux_right[i]);
-      texture_free(&bigtux_left[i]);
-    }
+  delete sprite_manager;
+  sprite_manager = NULL;
 
-  texture_free(&bigtux_right_jump);
-  texture_free(&bigtux_left_jump);
+  /* Free mouse-cursor */
+  delete mouse_cursor;
 
-  for (i = 0; i < 2; i++)
-    {
-      texture_free(&cape_right[i]);
-      texture_free(&cape_left[i]);
-      texture_free(&bigcape_right[i]);
-      texture_free(&bigcape_left[i]);
-    }
-
-  texture_free(&ducktux_left);
-  texture_free(&ducktux_right);
-
-  texture_free(&skidtux_left);
-  texture_free(&skidtux_right);
-
-  free_badguy_gfx();
-
-  texture_free(&img_box_full);
-  texture_free(&img_box_empty);
-
-  texture_free(&img_water);
-  for (i = 0; i < 3; i++)
-    texture_free(&img_waves[i]);
-
-  texture_free(&img_pole);
-  texture_free(&img_poletop);
-
-  for (i = 0; i < 2; i++)
-    texture_free(&img_flag[i]);
-
-  texture_free(&img_mints);
-  texture_free(&img_coffee);
-
-  for (i = 0; i < 4; i++)
-    {
-      texture_free(&img_distro[i]);
-      texture_free(&img_cloud[0][i]);
-      texture_free(&img_cloud[1][i]);
-    }
-
-  texture_free(&img_golden_herring);
-
-  for (i = 0; i < NUM_SOUNDS; i++)
-    free_chunk(sounds[i]);
-
-  /* free the herring song */
-  free_music( herring_song );
+  delete player_status;
+  player_status = NULL;
 }
-
-/* EOF */