Button::info_font = white_small_text;
sprite_manager = new SpriteManager(
- get_resource_filename("/images/supertux.strf"));
- tile_manager = new TileManager("/images/tiles/supertux.stgt");
+ get_resource_filename("/images/sprites.strf"));
+ tile_manager = new TileManager("/images/tiles.strf");
/* Tuxes: */
char img_name[1024];