// $Id$
//
-// SuperTux - A Jump'n Run
+// SuperTux
// Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
#include "object/gameobjs.hpp"
#include "object/player.hpp"
-SpriteManager* sprite_manager = 0;
-TileManager* tile_manager = 0;
+MouseCursor* mouse_cursor = NULL;
-MouseCursor* mouse_cursor = 0;
+Font* gold_text = NULL;
+Font* blue_text = NULL;
+Font* gray_text = NULL;
+Font* white_text = NULL;
+Font* white_small_text = NULL;
+Font* white_big_text = NULL;
-Font* gold_text;
-Font* blue_text;
-Font* gray_text;
-Font* white_text;
-Font* white_small_text;
-Font* white_big_text;
-
/* Load graphics/sounds shared between all levels: */
void load_shared()
{
/* Free shared data: */
void unload_shared()
{
- printf("0\n");
-
/* Free global images: */
delete gold_text;
- printf("first\n");
delete white_text;
delete blue_text;
delete gray_text;
delete white_small_text;
- printf("last\n");
delete white_big_text;
- printf("1\n");
-
delete small_tux;
delete big_tux;
delete fire_tux;
delete ice_tux;
- printf("2\n");
-
for (int i = 0; i < GROWING_FRAMES; i++) {
delete growingtux_left[i];
delete growingtux_right[i];
}
- printf("3\n");
-
delete sprite_manager;
- sprite_manager = 0;
+ sprite_manager = NULL;
delete tile_manager;
- tile_manager = 0;
-
- printf("4\n");
+ tile_manager = NULL;
/* Free mouse-cursor */
delete mouse_cursor;