Surface* img_poletop;
Surface* img_flag[2];
Surface* img_cloud[2][4];
+Surface* img_distro[4];
MusicRef herring_song;
MusicRef level_end_song;
largetux_star = sprite_manager->load("largetux-star");
smalltux_gameover = sprite_manager->load("smalltux-gameover");
+ growingtux_left = sprite_manager->load("tux-grow-left");
+ growingtux_right = sprite_manager->load("tux-grow-right");
+
smalltux.stand_left = sprite_manager->load("smalltux-stand-left");
smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
smalltux.walk_left = sprite_manager->load("smalltux-walk-left");