// $Id$
//
-// SuperTux - A Jump'n Run
+// SuperTux
// Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include "globals.h"
-#include "scene.h"
-#include "player.h"
-#include "badguy.h"
-#include "gameobjs.h"
-#include "special.h"
-#include "resources.h"
-#include "sprite_manager.h"
-#include "setup.h"
-
-Surface* img_waves[3];
-Surface* img_water;
-Surface* img_pole;
-Surface* img_poletop;
-Surface* img_flag[2];
-Surface* img_cloud[2][4];
-
-MusicRef herring_song;
-MusicRef level_end_song;
-
-SpriteManager* sprite_manager = 0;
-MusicManager* music_manager = 0;
+#include <config.h>
+
+#include "sprite/sprite_manager.hpp"
+#include "gui/menu.hpp"
+#include "gui/button.hpp"
+#include "resources.hpp"
+#include "file_system.hpp"
+#include "tile_manager.hpp"
+#include "object/gameobjs.hpp"
+#include "object/player.hpp"
+
+MouseCursor* mouse_cursor = NULL;
+
+Font* gold_text = NULL;
+Font* gold_fixed_text = NULL;
+Font* blue_text = NULL;
+Font* gray_text = NULL;
+Font* white_text = NULL;
+Font* white_small_text = NULL;
+Font* white_big_text = NULL;
/* Load graphics/sounds shared between all levels: */
-void loadshared()
+void load_shared()
{
- int i;
-
- sprite_manager = new SpriteManager(datadir + "/supertux.strf");
- music_manager = new MusicManager();
- music_manager->enable_music(use_music);
+ /* Load the mouse-cursor */
+ mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
+ MouseCursor::set_current(mouse_cursor);
+
+ /* Load global images: */
+ gold_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/gold.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ gold_fixed_text = new Font(Font::FIXED,
+ "images/engine/fonts/gold.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ blue_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/blue.png",
+ "images/engine/fonts/shadow.png", 16, 18, 3);
+ white_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/white.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ gray_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/gray.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ white_small_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/white-small.png",
+ "images/engine/fonts/shadow-small.png", 8, 9, 1);
+ white_big_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/white-big.png",
+ "images/engine/fonts/shadow-big.png", 20, 22, 3);
+
+ Menu::default_font = white_text;
+ Menu::active_font = blue_text;
+ Menu::deactive_font = gray_text;
+ Menu::label_font = white_big_text;
+ Menu::field_font = gold_text;
+
+ Button::info_font = white_small_text;
+
+ sprite_manager = new SpriteManager();
+ tile_manager = new TileManager("images/tiles.strf");
/* Tuxes: */
- smalltux_star = sprite_manager->load("smalltux-star");
- largetux_star = sprite_manager->load("largetux-star");
- smalltux_gameover = sprite_manager->load("smalltux-gameover");
-
- smalltux.stand_left = sprite_manager->load("smalltux-stand-left");
- smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
- smalltux.walk_left = sprite_manager->load("smalltux-walk-left");
- smalltux.walk_right = sprite_manager->load("smalltux-walk-right");
- smalltux.jump_left = sprite_manager->load("smalltux-jump-left");
- smalltux.jump_right = sprite_manager->load("smalltux-jump-right");
- smalltux.kick_left = sprite_manager->load("smalltux-kick-left");
- smalltux.kick_right = sprite_manager->load("smalltux-kick-right");
- smalltux.skid_left = sprite_manager->load("smalltux-skid-left");
- smalltux.skid_right = sprite_manager->load("smalltux-skid-right");
- smalltux.grab_left = sprite_manager->load("smalltux-grab-left");
- smalltux.grab_right = sprite_manager->load("smalltux-grab-right");
-
- largetux.stand_left = sprite_manager->load("largetux-stand-left");
- largetux.stand_right = sprite_manager->load("largetux-stand-right");
- largetux.walk_left = sprite_manager->load("largetux-walk-left");
- largetux.walk_right = sprite_manager->load("largetux-walk-right");
- largetux.jump_left = sprite_manager->load("largetux-jump-left");
- largetux.jump_right = sprite_manager->load("largetux-jump-right");
- largetux.kick_left = sprite_manager->load("largetux-kick-left");
- largetux.kick_right = sprite_manager->load("largetux-kick-right");
- largetux.skid_right = sprite_manager->load("largetux-skid-right");
- largetux.skid_left = sprite_manager->load("largetux-skid-left");
- largetux.grab_left = sprite_manager->load("largetux-grab-left");
- largetux.grab_right = sprite_manager->load("largetux-grab-right");
- largetux.duck_left = sprite_manager->load("largetux-duck-left");
- largetux.duck_right = sprite_manager->load("largetux-duck-right");
-
- firetux.stand_left = sprite_manager->load("firetux-stand-left");
- firetux.stand_right = sprite_manager->load("firetux-stand-right");
- firetux.walk_left = sprite_manager->load("firetux-walk-left");
- firetux.walk_right = sprite_manager->load("firetux-walk-right");
- firetux.jump_left = sprite_manager->load("firetux-jump-left");
- firetux.jump_right = sprite_manager->load("firetux-jump-right");
- firetux.kick_left = sprite_manager->load("firetux-kick-left");
- firetux.kick_right = sprite_manager->load("firetux-kick-right");
- firetux.skid_right = sprite_manager->load("firetux-skid-right");
- firetux.skid_left = sprite_manager->load("firetux-skid-left");
- firetux.grab_left = sprite_manager->load("firetux-grab-left");
- firetux.grab_right = sprite_manager->load("firetux-grab-right");
- firetux.duck_left = sprite_manager->load("firetux-duck-left");
- firetux.duck_right = sprite_manager->load("firetux-duck-right");
-
- icetux.stand_left = sprite_manager->load("icetux-stand-left");
- icetux.stand_right = sprite_manager->load("icetux-stand-right");
- icetux.walk_left = sprite_manager->load("icetux-walk-left");
- icetux.walk_right = sprite_manager->load("icetux-walk-right");
- icetux.jump_left = sprite_manager->load("icetux-jump-left");
- icetux.jump_right = sprite_manager->load("icetux-jump-right");
- icetux.kick_left = sprite_manager->load("icetux-kick-left");
- icetux.kick_right = sprite_manager->load("icetux-kick-right");
- icetux.skid_right = sprite_manager->load("icetux-skid-right");
- icetux.skid_left = sprite_manager->load("icetux-skid-left");
- icetux.grab_left = sprite_manager->load("icetux-grab-left");
- icetux.grab_right = sprite_manager->load("icetux-grab-right");
- icetux.duck_left = sprite_manager->load("icetux-duck-left");
- icetux.duck_right = sprite_manager->load("icetux-duck-right");
-
-
- /* Water: */
- img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
-
- img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
- USE_ALPHA);
-
- img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
- USE_ALPHA);
-
- img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
- USE_ALPHA);
-
-
- /* Pole: */
-
- img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
- img_poletop = new Surface(datadir + "/images/shared/poletop.png",
- USE_ALPHA);
-
-
- /* Flag: */
-
- img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
- USE_ALPHA);
- img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
- USE_ALPHA);
-
-
- /* Cloud: */
-
- img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
- USE_ALPHA);
-
- img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
- USE_ALPHA);
-
- img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
- USE_ALPHA);
-
- img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
- USE_ALPHA);
-
-
- img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
- USE_ALPHA);
-
- img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
- USE_ALPHA);
-
- img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
- USE_ALPHA);
-
- img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
- USE_ALPHA);
-
-
- /* Bad guys: */
- load_badguy_gfx();
-
- /* Upgrades: */
- load_special_gfx();
-
- /* Trampoline */
- load_trampoline_gfx();
-
- /* Distros: */
- img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
- USE_ALPHA);
-
- img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
- USE_ALPHA);
-
- img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
- USE_ALPHA);
-
- img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
- USE_ALPHA);
-
-
- /* Tux life: */
-
- tux_life = new Surface(datadir + "/images/shared/tux-life.png",
- USE_ALPHA);
-
- /* Sound effects: */
+ char img_name[1024];
+ for (int i = 0; i < GROWING_FRAMES; i++)
+ {
+ snprintf(img_name, sizeof(img_name), "images/creatures/tux_grow/left-%i.png", i+1);
+ growingtux_left[i] = new Surface(img_name);
- /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
- // initialize sounds[i] with the correct pointer's value:
- // NULL or something else. And it will be dangerous to
- // play with not-initialized pointers.
- // This is also true with if (use_music)
- Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
- */
- for (i = 0; i < NUM_SOUNDS; i++)
- sounds[i] = load_sound(datadir + soundfilenames[i]);
+ snprintf(img_name, sizeof(img_name), "images/creatures/tux_grow/right-%i.png", i+1);
+ growingtux_right[i] = new Surface(img_name);
+ }
- /* Herring song */
- herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
- level_end_song = music_manager->load_music(datadir + "/music/tux-leveldone.mod");
+ small_tux = new TuxBodyParts();
+ small_tux->head = 0;
+ small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
+ small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
+ small_tux->feet = 0;
+
+ big_tux = new TuxBodyParts();
+ big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
+ big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+ big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+ big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+ fire_tux = new TuxBodyParts();
+ fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
+ fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+ fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+ fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+ ice_tux = new TuxBodyParts();
+ ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-ice-tux-head.sprite");
+ ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+ ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+ ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+ player_status = new PlayerStatus();
}
-
/* Free shared data: */
-void unloadshared(void)
+void unload_shared()
{
- int i;
-
- free_special_gfx();
- free_badguy_gfx();
-
- delete img_water;
- for (i = 0; i < 3; i++)
- delete img_waves[i];
-
- delete img_pole;
- delete img_poletop;
-
- for (i = 0; i < 2; i++)
- delete img_flag[i];
-
- for (i = 0; i < 4; i++)
- {
- delete img_distro[i];
- delete img_cloud[0][i];
- delete img_cloud[1][i];
- }
-
- delete tux_life;
-
- for (i = 0; i < NUM_SOUNDS; i++)
- free_chunk(sounds[i]);
+ /* Free global images: */
+ delete gold_text;
+ delete white_text;
+ delete blue_text;
+ delete gray_text;
+ delete white_small_text;
+ delete white_big_text;
+
+ delete small_tux;
+ delete big_tux;
+ delete fire_tux;
+ delete ice_tux;
+
+ for (int i = 0; i < GROWING_FRAMES; i++) {
+ delete growingtux_left[i];
+ delete growingtux_right[i];
+ }
delete sprite_manager;
- sprite_manager = 0;
- delete music_manager;
- music_manager = 0;
-}
+ sprite_manager = NULL;
+ delete tile_manager;
+ tile_manager = NULL;
-/* EOF */
+ /* Free mouse-cursor */
+ delete mouse_cursor;
+}