Ice blocks (graphics are placeholders)
[supertux.git] / src / resources.cpp
index 0651a9d..4e6f6e1 100644 (file)
@@ -1,7 +1,8 @@
 //  $Id$
 //
-//  SuperTux -  A Jump'n Run
+//  SuperTux
 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
 //  This program is free software; you can redistribute it and/or
 //  modify it under the terms of the GNU General Public License
 //  You should have received a copy of the GNU General Public License
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+#include <config.h>
 
-#include "globals.h"
-#include "scene.h"
-#include "player.h"
-#include "badguy.h"
-#include "gameobjs.h"
-#include "special.h"
-#include "resources.h"
-#include "sprite_manager.h"
-#include "setup.h"
+#include "sprite/sprite_manager.hpp"
+#include "resources.hpp"
+#include "file_system.hpp"
+#include "tile_manager.hpp"
+#include "object/gameobjs.hpp"
+#include "object/player.hpp"
+#include "gui/mousecursor.hpp"
+#include "player_status.hpp"
 
-Surface* img_waves[3]; 
-Surface* img_water;
-Surface* img_pole;
-Surface* img_poletop;
-Surface* img_flag[2];
-Surface* img_cloud[2][4];
+MouseCursor* mouse_cursor = NULL;
 
-Surface* img_red_glow;
-
-MusicRef herring_song;
-MusicRef level_end_song;
-
-SpriteManager* sprite_manager = 0;
-MusicManager* music_manager = 0;
+Font* fixed_font = NULL;
+Font* normal_font = NULL;
+Font* small_font = NULL;
+Font* big_font = NULL;
 
 /* Load graphics/sounds shared between all levels: */
-void loadshared()
+void load_shared()
 {
-  int i;
-
-  sprite_manager = new SpriteManager(datadir + "/supertux.strf");
-  music_manager = new MusicManager();
-  music_manager->enable_music(use_music);
-
-  /* Tuxes: */
-  smalltux_star = sprite_manager->load("smalltux-star");
-  largetux_star = sprite_manager->load("largetux-star");
-  smalltux_gameover = sprite_manager->load("smalltux-gameover");
-
-  smalltux.stand_left  = sprite_manager->load("smalltux-stand-left");
-  smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
-  smalltux.walk_left   = sprite_manager->load("smalltux-walk-left");
-  smalltux.walk_right  = sprite_manager->load("smalltux-walk-right");
-  smalltux.jump_left   = sprite_manager->load("smalltux-jump-left");
-  smalltux.jump_right  = sprite_manager->load("smalltux-jump-right");
-  smalltux.kick_left   = sprite_manager->load("smalltux-kick-left");
-  smalltux.kick_right  = sprite_manager->load("smalltux-kick-right");
-  smalltux.skid_left   = sprite_manager->load("smalltux-skid-left");
-  smalltux.skid_right  = sprite_manager->load("smalltux-skid-right");
-  smalltux.grab_left   = sprite_manager->load("smalltux-grab-left");
-  smalltux.grab_right  = sprite_manager->load("smalltux-grab-right");
-
-  largetux.stand_left  = sprite_manager->load("largetux-stand-left");
-  largetux.stand_right = sprite_manager->load("largetux-stand-right");
-  largetux.walk_left   = sprite_manager->load("largetux-walk-left");
-  largetux.walk_right  = sprite_manager->load("largetux-walk-right");
-  largetux.jump_left   = sprite_manager->load("largetux-jump-left");
-  largetux.jump_right  = sprite_manager->load("largetux-jump-right");
-  largetux.kick_left   = sprite_manager->load("largetux-kick-left");
-  largetux.kick_right  = sprite_manager->load("largetux-kick-right");
-  largetux.skid_right  = sprite_manager->load("largetux-skid-right");
-  largetux.skid_left   = sprite_manager->load("largetux-skid-left");
-  largetux.grab_left   = sprite_manager->load("largetux-grab-left");
-  largetux.grab_right  = sprite_manager->load("largetux-grab-right");
-  largetux.duck_left   = sprite_manager->load("largetux-duck-left");
-  largetux.duck_right  = sprite_manager->load("largetux-duck-right");
-
-  firetux.stand_left  = sprite_manager->load("firetux-stand-left");
-  firetux.stand_right = sprite_manager->load("firetux-stand-right");
-  firetux.walk_left   = sprite_manager->load("firetux-walk-left");
-  firetux.walk_right  = sprite_manager->load("firetux-walk-right");
-  firetux.jump_left   = sprite_manager->load("firetux-jump-left");
-  firetux.jump_right  = sprite_manager->load("firetux-jump-right");
-  firetux.kick_left   = sprite_manager->load("firetux-kick-left");
-  firetux.kick_right  = sprite_manager->load("firetux-kick-right");
-  firetux.skid_right  = sprite_manager->load("firetux-skid-right");
-  firetux.skid_left   = sprite_manager->load("firetux-skid-left");
-  firetux.grab_left   = sprite_manager->load("firetux-grab-left");
-  firetux.grab_right  = sprite_manager->load("firetux-grab-right");
-  firetux.duck_left   = sprite_manager->load("firetux-duck-left");
-  firetux.duck_right  = sprite_manager->load("firetux-duck-right");
-
-  /* Water: */
-  img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
-
-  img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
-               USE_ALPHA);
-
-  img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
-               USE_ALPHA);
-
-  img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
-               USE_ALPHA);
-
-
-  /* Pole: */
-
-  img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
-  img_poletop = new Surface(datadir + "/images/shared/poletop.png",
-               USE_ALPHA);
-
-
-  /* Flag: */
-
-  img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
-               USE_ALPHA);
-  img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
-               USE_ALPHA);
-
-
-  /* Cloud: */
-
-  img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
-               USE_ALPHA);
-
-  img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
-               USE_ALPHA);
-
-  img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
-               USE_ALPHA);
-
-  img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
-               USE_ALPHA);
-
+  /* Load the mouse-cursor */
+  mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
+  MouseCursor::set_current(mouse_cursor);
 
-  img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
-               USE_ALPHA);
+  /* Load global images: */
+  fixed_font = new Font(Font::FIXED, "fonts/white.stf");
+  normal_font = new Font(Font::VARIABLE, "fonts/white.stf");
+  small_font = new Font(Font::VARIABLE, "fonts/white-small.stf", 1);
+  big_font = new Font(Font::VARIABLE, "fonts/white-big.stf", 3);
 
-  img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
-               USE_ALPHA);
+  tile_manager   = new TileManager();
+  sprite_manager = new SpriteManager();
 
-  img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
-               USE_ALPHA);
-
-  img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
-               USE_ALPHA);
-
-
-  /* Bad guys: */
-  load_badguy_gfx();
-
-  /* Upgrades: */
-  load_special_gfx();
-
-  /* Weapons: */
-  img_red_glow = new Surface(datadir + "/images/shared/red-glow.png",
-               USE_ALPHA);
-
-  /* Distros: */
-  img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
-               USE_ALPHA);
-
-  img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
-               USE_ALPHA);
-
-  img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
-               USE_ALPHA);
-
-  img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
-               USE_ALPHA);
-
-
-  /* Tux life: */
-
-  tux_life = new Surface(datadir + "/images/shared/tux-life.png",
-                         USE_ALPHA);
-
-  /* Sound effects: */
-
-  /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
-                    // initialize sounds[i] with the correct pointer's value:
-                    // NULL or something else. And it will be dangerous to
-                    // play with not-initialized pointers.
-                    // This is also true with if (use_music)
-                    Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
-  */
-  for (i = 0; i < NUM_SOUNDS; i++)
-    sounds[i] = load_sound(datadir + soundfilenames[i]);
-
-  /* Herring song */
-  herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
-  level_end_song = music_manager->load_music(datadir + "/music/tux-leveldone.mod");
+  player_status = new PlayerStatus();
 }
 
-
 /* Free shared data: */
-void unloadshared(void)
+void unload_shared()
 {
-  int i;
-
-  free_special_gfx();
-  free_badguy_gfx();
-
-  delete img_water;
-  for (i = 0; i < 3; i++)
-    delete img_waves[i];
+  /* Free global images: */
+  delete normal_font;
+  delete small_font;
+  delete big_font;
 
-  delete img_pole;
-  delete img_poletop;
-
-  for (i = 0; i < 2; i++)
-    delete img_flag[i];
-
-  delete img_red_glow;
-  for (i = 0; i < 4; i++)
-    {
-      delete img_distro[i];
-      delete img_cloud[0][i];
-      delete img_cloud[1][i];
-    }
-
-  delete tux_life;
+  delete sprite_manager;
+  sprite_manager = NULL;
 
-  for (i = 0; i < NUM_SOUNDS; i++)
-    free_chunk(sounds[i]);
+  /* Free mouse-cursor */
+  delete mouse_cursor;
 
-  delete sprite_manager;
-  sprite_manager = 0;
-  delete music_manager;
-  music_manager = 0;
+  delete player_status;
+  player_status = NULL;
 }
-
-/* EOF */