#ifndef SUPERTUX_PLAYERSTATUS_H
#define SUPERTUX_PLAYERSTATUS_H
+#include <assert.h>
#include "lisp/lisp.hpp"
#include "timer.hpp"
#include "serializable.hpp"
int score_multiplier;
int max_score_multiplier;
+
+ void operator= (const PlayerStatus& other);
enum {
KEY_BRASS = 0x001,
};
private:
+ // don't use this
+ PlayerStatus(const PlayerStatus& other);
+
int keys;
Sprite* key_iron;
Sprite* key_brass;