Made invincibility sparkle a particle effect
[supertux.git] / src / player_status.cpp
index c39c6fa..e9dd84d 100644 (file)
@@ -64,13 +64,15 @@ void PlayerStatus::reset()
 }
 
 void
-PlayerStatus::add_coins(int count)
+PlayerStatus::add_coins(int count, bool play_sound)
 {
   coins = std::min(coins + count, MAX_COINS);
-  if(count >= 100)
-    sound_manager->play("sounds/lifeup.wav");
-  else
-    sound_manager->play("sounds/coin.wav");
+  if(play_sound) {
+    if(count >= 100)
+      sound_manager->play("sounds/lifeup.wav");
+    else
+      sound_manager->play("sounds/coin.wav");
+  }
 }
 
 void