// $Id$
//
-// SuperTux - A Jump'n Run
+// SuperTux
// Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <config.h>
-#include "lisp/writer.h"
-#include "lisp/lisp.h"
-#include "player_status.h"
-#include "resources.h"
+#include <math.h>
+#include "lisp/writer.hpp"
+#include "lisp/lisp.hpp"
+#include "player_status.hpp"
+#include "resources.hpp"
+#include "gettext.hpp"
+#include "video/drawing_context.hpp"
+#include "audio/sound_manager.hpp"
+#include "sprite/sprite_manager.hpp"
+#include "math/vector.hpp"
+#include "main.hpp"
+#include "log.hpp"
+#include "timer.hpp"
-static const int START_LIVES = 4;
-static const int MAX_LIVES = 99;
+static const int START_COINS = 100;
+static const int MAX_COINS = 99999;
-PlayerStatus player_status;
+PlayerStatus* player_status = 0;
PlayerStatus::PlayerStatus()
- : distros(0),
- lives(START_LIVES),
+ : coins(START_COINS),
bonus(NO_BONUS),
+ max_fire_bullets(0),
+ max_ice_bullets(0),
score_multiplier(1),
max_score_multiplier(1)
{
+ reset();
+
+ coin_surface.reset(new Surface("images/engine/hud/coins-0.png"));
+ sound_manager->preload("sounds/coin.wav");
+ sound_manager->preload("sounds/lifeup.wav");
+}
+
+PlayerStatus::~PlayerStatus()
+{
}
void PlayerStatus::reset()
{
- distros = 0;
- lives = START_LIVES;
+ coins = START_COINS;
bonus = NO_BONUS;
score_multiplier = 1;
max_score_multiplier = 1;
}
void
-PlayerStatus::incLives()
-{
- if(lives < MAX_LIVES)
- ++lives;
- SoundManager::get()->play_sound(IDToSound(SND_LIFEUP));
-}
-
-void
-PlayerStatus::incCoins()
+PlayerStatus::add_coins(int count, bool play_sound)
{
- distros++;
- if(distros >= 100) {
- incLives();
- distros = 0;
+ static float sound_played_time = 0;
+ coins = std::min(coins + count, MAX_COINS);
+ if(play_sound) {
+ if(count >= 100)
+ sound_manager->play("sounds/lifeup.wav");
+ else if (real_time > sound_played_time + 0.010) {
+ sound_manager->play("sounds/coin.wav");
+ sound_played_time = real_time;
+ }
}
- SoundManager::get()->play_sound(IDToSound(SND_DISTRO));
}
void
PlayerStatus::write(lisp::Writer& writer)
{
switch(bonus) {
- case PlayerStatus::NO_BONUS:
+ case NO_BONUS:
writer.write_string("bonus", "none");
break;
- case PlayerStatus::GROWUP_BONUS:
+ case GROWUP_BONUS:
writer.write_string("bonus", "growup");
break;
- case PlayerStatus::FLOWER_BONUS:
+ case FIRE_BONUS:
writer.write_string("bonus", "fireflower");
break;
+ case ICE_BONUS:
+ writer.write_string("bonus", "iceflower");
+ break;
default:
- std::cerr << "Unknown bonus type.\n";
+ log_warning << "Unknown bonus type." << std::endl;
writer.write_string("bonus", "none");
}
+ writer.write_int("fireflowers", max_fire_bullets);
+ writer.write_int("iceflowers", max_ice_bullets);
- writer.write_int("lives", lives);
- writer.write_int("distros", distros);
+ writer.write_int("coins", coins);
writer.write_int("max-score-multiplier", max_score_multiplier);
}
PlayerStatus::read(const lisp::Lisp& lisp)
{
reset();
-
+
std::string bonusname;
if(lisp.get("bonus", bonusname)) {
if(bonusname == "none") {
} else if(bonusname == "growup") {
bonus = GROWUP_BONUS;
} else if(bonusname == "fireflower") {
- bonus = FLOWER_BONUS;
+ bonus = FIRE_BONUS;
+ } else if(bonusname == "iceflower") {
+ bonus = ICE_BONUS;
} else {
- std::cerr << "Unknown bonus '" << bonusname << "' in savefile.\n";
+ log_warning << "Unknown bonus '" << bonusname << "' in savefile" << std::endl;
bonus = NO_BONUS;
}
}
+ lisp.get("fireflowers", max_fire_bullets);
+ lisp.get("iceflowers", max_ice_bullets);
- lisp.get("lives", lives);
- lisp.get("distros", distros);
+ lisp.get("coins", coins);
lisp.get("max-score-multiplier", max_score_multiplier);
}
+void
+PlayerStatus::draw(DrawingContext& context)
+{
+ static int displayed_coins = -1;
+ static int next_count = 0;
+
+ if ((displayed_coins == -1) || (fabsf(displayed_coins - coins) > 100)) {
+ displayed_coins = coins;
+ }
+ if (++next_count > 2) {
+ next_count = 0;
+ if (displayed_coins < coins) displayed_coins++;
+ if (displayed_coins > coins) displayed_coins--;
+ }
+ displayed_coins = std::min(std::max(displayed_coins, 0), 9999);
+
+ std::stringstream ss;
+ ss << displayed_coins;
+ std::string coins_text = ss.str();
+
+ context.push_transform();
+ context.set_translation(Vector(0, 0));
+
+ Surface* coin_surf = coin_surface.get();
+ if (coin_surf) {
+ context.draw_surface(coin_surf, Vector(SCREEN_WIDTH - BORDER_X - coin_surf->get_width() - gold_fixed_text->get_text_width(coins_text), BORDER_Y + 1), LAYER_HUD);
+ }
+ context.draw_text(gold_fixed_text, coins_text, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), ALIGN_RIGHT, LAYER_HUD);
+
+ context.pop_transform();
+}
+
+void
+PlayerStatus::operator= (const PlayerStatus& other)
+{
+ coins = other.coins;
+ bonus = other.bonus;
+ score_multiplier = other.score_multiplier;
+ max_score_multiplier = other.max_score_multiplier;
+}