No more count-to-infinity for the coins display
[supertux.git] / src / player_status.cpp
index 95f994e..44512a1 100644 (file)
@@ -19,6 +19,7 @@
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include <config.h>
 
+#include <math.h>
 #include "lisp/writer.hpp"
 #include "lisp/lisp.hpp"
 #include "player_status.hpp"
@@ -135,7 +136,9 @@ PlayerStatus::draw(DrawingContext& context)
   static int displayed_coins = -1;
   static int next_count = 0;
 
-  if (displayed_coins == -1) displayed_coins = coins;
+  if ((displayed_coins == -1) || (fabsf(displayed_coins - coins) > 100)) {
+    displayed_coins = coins;
+  }
   if (++next_count > 2) {
     next_count = 0;
     if (displayed_coins < coins) displayed_coins++;
@@ -152,9 +155,9 @@ PlayerStatus::draw(DrawingContext& context)
 
   Surface* coin_surf = coin_surface.get();
   if (coin_surf) {
-    context.draw_surface(coin_surf, Vector(SCREEN_WIDTH - BORDER_X - coin_surf->get_width() - gold_text->get_text_width(coins_text), BORDER_Y + 1), LAYER_FOREGROUND1);
+    context.draw_surface(coin_surf, Vector(SCREEN_WIDTH - BORDER_X - coin_surf->get_width() - gold_text->get_text_width(coins_text), BORDER_Y + 1), LAYER_HUD);
   }
-  context.draw_text(gold_text, coins_text, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), RIGHT_ALLIGN, LAYER_FOREGROUND1);
+  context.draw_text(gold_text, coins_text, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), RIGHT_ALLIGN, LAYER_HUD);
 
   context.pop_transform();
 }