- moved tux completly to sprites
[supertux.git] / src / player.h
index db73d8e..db7a0de 100644 (file)
@@ -75,25 +75,39 @@ void player_input_init(player_input_type* pplayer_input);
 class Sprite;
 
 extern Surface* tux_life;
-extern std::vector<Surface*> tux_right;
-extern std::vector<Surface*> tux_left;
-extern Surface* smalltux_jump_left;
-extern Surface* smalltux_jump_right;
-extern Surface* smalltux_stand_left;
-extern Surface* smalltux_stand_right;
-extern Sprite*  smalltux_skid_left;
-extern Sprite*  smalltux_skid_right;
-extern Sprite*  smalltux_gameover;
-extern Sprite*  largetux_stand_left;
-extern Sprite*  largetux_stand_right;
-extern Sprite* bigtux_right;
-extern Sprite* bigtux_left;
-extern Sprite* bigtux_right_jump;
-extern Sprite* bigtux_left_jump;
-extern Sprite* ducktux_right;
-extern Sprite* ducktux_left;
-extern Surface* skidtux_right;
-extern Surface* skidtux_left;
+
+extern Sprite* smalltux_gameover;
+extern Sprite* smalltux_star;
+extern Sprite* largetux_star;
+
+extern Sprite* smalltux_stand_left;
+extern Sprite* smalltux_stand_right;
+extern Sprite* smalltux_walk_right;
+extern Sprite* smalltux_walk_left;
+extern Sprite* smalltux_jump_left;
+extern Sprite* smalltux_jump_right;
+extern Sprite* smalltux_kick_left;
+extern Sprite* smalltux_kick_right;
+extern Sprite* smalltux_skid_left;
+extern Sprite* smalltux_skid_right;
+extern Sprite* smalltux_grab_left;
+extern Sprite* smalltux_grab_right;
+
+extern Sprite* largetux_stand_left;
+extern Sprite* largetux_stand_right;
+extern Sprite* largetux_walk_right;
+extern Sprite* largetux_walk_left;
+extern Sprite* largetux_jump_right;
+extern Sprite* largetux_jump_left;
+extern Sprite* largetux_kick_left;
+extern Sprite* largetux_kick_right;
+extern Sprite* largetux_skid_right;
+extern Sprite* largetux_skid_left;
+extern Sprite* largetux_grab_left;
+extern Sprite* largetux_grab_right;
+extern Sprite* largetux_duck_right;
+extern Sprite* largetux_duck_left;
+
 extern Surface* firetux_right[3];
 extern Surface* firetux_left[3];
 extern Surface* bigfiretux_right[3];
@@ -104,18 +118,17 @@ extern Surface* duckfiretux_right;
 extern Surface* duckfiretux_left;
 extern Surface* skidfiretux_right;
 extern Surface* skidfiretux_left;
-extern Surface* cape_right[2];
-extern Surface* cape_left[2];
-extern Surface* bigcape_right[2];
-extern Surface* bigcape_left[2];
 
 class Player
 {
 public:
+  enum HurtMode { KILL, SHRINK };
+
   player_input_type  input;
   bool got_coffee;
   int size;
   bool duck;
+  bool holding_something;
   DyingType dying;
 
   Direction dir;
@@ -142,7 +155,7 @@ public:
   void grabdistros();
   void draw();
   void collision(void* p_c_object, int c_object);
-  void kill(int mode);
+  void kill(HurtMode mode);
   void is_dying();
   bool is_dead();
   void player_remove_powerups();