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Limitated the number of bullets to be shot at the same time.
[supertux.git]
/
src
/
player.h
diff --git
a/src/player.h
b/src/player.h
index
2d63f43
..
b0edbd2
100644
(file)
--- a/
src/player.h
+++ b/
src/player.h
@@
-58,6
+58,8
@@
public:
PlayerKeymap();
};
+extern PlayerKeymap keymap;
+
struct player_input_type
{
int right;
@@
-110,7
+112,9
@@
public:
int size;
bool duck;
DyingType dying;
- int dir;
+
+ Direction dir;
+
bool jumping;
int frame_;
int frame_main;