- replaced YES/NO with true/false
[supertux.git] / src / player.h
index 36b678e..435f39c 100644 (file)
@@ -62,28 +62,28 @@ void player_input_init(player_input_type* pplayer_input);
 
 typedef struct player_type 
 {
- player_input_type input;
- player_keymap_type keymap;
- int score;
- int distros;
int got_coffee;
- int size;
int duck;
int dying;
- int dir;
int jumping;
- int frame_main;
- int frame;
- int lives;
- base_type base;
- base_type old_base;
- base_type previous_base;
- timer_type invincible_timer;
- timer_type skidding_timer;
- timer_type safe_timer;
- timer_type frame_timer;
- physic_type vphysic;
- physic_type hphysic;
 player_input_type input;
 player_keymap_type keymap;
 int score;
 int distros;
 bool got_coffee;
 int size;
 bool duck;
 DyingType dying;
 int dir;
 bool jumping;
 int frame_main;
 int frame;
 int lives;
 base_type base;
 base_type old_base;
 base_type previous_base;
 timer_type invincible_timer;
 timer_type skidding_timer;
 timer_type safe_timer;
 timer_type frame_timer;
 physic_type vphysic;
 physic_type hphysic;
 }
 player_type;
 
@@ -113,7 +113,7 @@ void player_kill(player_type *pplayer, int mode);
 void player_dying(player_type *pplayer);
 void player_remove_powerups(player_type *pplayer);
 void player_keep_in_bounds(player_type *pplayer);
-int player_on_ground(player_type *pplayer);
-int player_under_solid(player_type *pplayer);
+bool player_on_ground(player_type *pplayer);
+bool player_under_solid(player_type *pplayer);
 
 #endif /*SUPERTUX_PLAYER_H*/