#define TUX_SAFE_TIME 750
#define TUX_INVINCIBLE_TIME 10000
+#define TUX_INVINCIBLE_TIME_WARNING 2000
#define TIME_WARNING 20000 /* When to alert player they're low on time! */
/* One-ups... */
int right;
int left;
int up;
+ int old_up;
int down;
int fire;
int old_fire;
Direction dir;
bool jumping;
+ bool can_jump;
int frame_;
int frame_main;