Ooops, forgot to upload the actual Statistics implementation.
[supertux.git] / src / player.cpp
index 1e047cc..d055a1e 100644 (file)
@@ -116,13 +116,13 @@ TuxBodyParts::draw(DrawingContext& context, const Vector& pos, int layer,
                   Uint32 drawing_effect)
 {
   if(head != NULL)
-    head->draw(context, pos, layer+2, drawing_effect);
+    head->draw(context, pos, layer-1, drawing_effect);
   if(body != NULL)
-    body->draw(context, pos, layer,   drawing_effect);
+    body->draw(context, pos, layer-3, drawing_effect);
   if(arms != NULL)
-    arms->draw(context, pos, layer+3, drawing_effect);
+    arms->draw(context, pos, layer,   drawing_effect);
   if(feet != NULL)
-    feet->draw(context, pos, layer+1, drawing_effect);
+    feet->draw(context, pos, layer-2, drawing_effect);
 }
 
 Player::Player()
@@ -870,7 +870,8 @@ Player::draw(DrawingContext& context)
 
   // Draw blinking star overlay
   if (invincible_timer.started() &&
-     (invincible_timer.get_left() > TUX_INVINCIBLE_TIME_WARNING || global_frame_counter % 3))
+     (invincible_timer.get_left() > TUX_INVINCIBLE_TIME_WARNING || global_frame_counter % 3)
+     && !dying)
   {
     if (size == SMALL || duck)
       smalltux_star->draw(context, pos, LAYER_OBJECTS + 2);