#include "screen.h"
Surface* tux_life;
-std::vector<Surface*> tux_right;
-std::vector<Surface*> tux_left;
-
-Surface* smalltux_jump_left;
-Surface* smalltux_jump_right;
-Surface* smalltux_stand_left;
-Surface* smalltux_stand_right;
-Sprite* smalltux_gameover;
-Sprite* smalltux_skid_left;
-Sprite* smalltux_skid_right;
-Sprite* smalltux_kick_left;
-Sprite* smalltux_kick_right;
-Sprite* smalltux_grab_left;
-Sprite* smalltux_grab_right;
-Sprite* smalltux_star;
+Sprite* smalltux_gameover;
+Sprite* smalltux_star;
Sprite* largetux_star;
-Sprite* largetux_kick_left;
-Sprite* largetux_kick_right;
-Sprite* largetux_grab_left;
-Sprite* largetux_grab_right;
-Sprite* largetux_stand_left;
-Sprite* largetux_stand_right;
-Sprite* bigtux_right;
-Sprite* bigtux_left;
-Sprite* bigtux_right_jump;
-Sprite* bigtux_left_jump;
-Sprite* ducktux_right;
-Sprite* ducktux_left;
-
-Surface* skidtux_right;
-Surface* skidtux_left;
-Surface* firetux_right[3];
-Surface* firetux_left[3];
-
-Surface* bigfiretux_right[3];
-Surface* bigfiretux_left[3];
-Surface* bigfiretux_right_jump;
-Surface* bigfiretux_left_jump;
-Surface* duckfiretux_right;
-Surface* duckfiretux_left;
-Surface* skidfiretux_right;
-Surface* skidfiretux_left;
-
-Surface* cape_right[2];
-Surface* cape_left[2];
+
+PlayerSprite smalltux;
+PlayerSprite largetux;
+PlayerSprite firetux;
PlayerKeymap keymap;
}
else
{
+ PlayerSprite* sprite;
+
if (size == SMALL)
+ sprite = &smalltux;
+ else if (got_coffee)
+ sprite = &firetux;
+ else
+ sprite = &largetux;
+
+ if (skidding_timer.started())
{
- if (!skidding_timer.started())
- {
- if (physic.get_velocity_y() != 0)
- {
- if (dir == RIGHT)
- smalltux_jump_right->draw( base.x - scroll_x, base.y - 10);
- else
- smalltux_jump_left->draw( base.x - scroll_x, base.y - 10);
- }
- else
- {
- if (fabsf(physic.get_velocity_x()) < 1.0f) // standing
- {
- if (dir == RIGHT)
- smalltux_stand_right->draw( base.x - scroll_x, base.y - 9);
- else
- smalltux_stand_left->draw( base.x - scroll_x, base.y - 9);
- }
- else // moving
- {
- if (dir == RIGHT)
- tux_right[(global_frame_counter/2) % tux_right.size()]->draw(base.x - scroll_x, base.y - 9);
- else
- tux_left[(global_frame_counter/2) % tux_left.size()]->draw(base.x - scroll_x, base.y - 9);
- }
- }
- }
+ if (dir == RIGHT)
+ sprite->skid_right->draw(base.x - scroll_x, base.y);
else
+ sprite->skid_left->draw(base.x - scroll_x, base.y);
+ }
+ else
+ {
+ if (duck)
{
if (dir == RIGHT)
- smalltux_skid_right->draw(base.x - scroll_x, base.y);
- else
- smalltux_skid_left->draw(base.x - scroll_x, base.y);
- }
-
- if (holding_something && physic.get_velocity_y() == 0)
+ sprite->duck_right->draw(base.x - scroll_x, base.y);
+ else
+ sprite->duck_left->draw(base.x - scroll_x, base.y);
+ }
+ else if (physic.get_velocity_y() != 0)
{
if (dir == RIGHT)
- smalltux_grab_right->draw(base.x - scroll_x, base.y);
- else
- smalltux_grab_left->draw(base.x - scroll_x, base.y);
- }
-
- if (invincible_timer.started())
- smalltux_star->draw(base.x - scroll_x, base.y);
- }
- else // Large Tux
- {
- if (!got_coffee)
- {
- if (!duck)
- {
- if (!skidding_timer.started())
- {
- if (physic.get_velocity_y() == 0)
- {
- if (fabsf(physic.get_velocity_x()) < 1.0f) // standing
- {
- if (dir == RIGHT)
- largetux_stand_right->draw(base.x - scroll_x, base.y);
- else
- largetux_stand_left->draw(base.x - scroll_x, base.y);
- }
- else // walking
- {
- if (dir == RIGHT)
- bigtux_right->draw(base.x - scroll_x, base.y);
- else
- bigtux_left->draw(base.x - scroll_x, base.y);
- }
- }
- else
- {
- if (dir == RIGHT)
- bigtux_right_jump->draw(base.x - scroll_x, base.y);
- else
- bigtux_left_jump->draw(base.x - scroll_x, base.y);
- }
- }
- else
- {
- if (dir == RIGHT)
- skidtux_right->draw(base.x - scroll_x - 8, base.y);
- else
- skidtux_left->draw(base.x - scroll_x - 8, base.y);
- }
- }
+ sprite->jump_right->draw(base.x - scroll_x, base.y);
else
- {
- if (dir == RIGHT)
- ducktux_right->draw(base.x - scroll_x, base.y);
- else
- ducktux_left->draw(base.x - scroll_x, base.y);
- }
+ sprite->jump_left->draw(base.x - scroll_x, base.y);
}
else
{
- /* Tux has coffee! */
- if (!duck)
+ if (fabsf(physic.get_velocity_x()) < 1.0f) // standing
{
- if (!skidding_timer.started())
- {
- if (!jumping || physic.get_velocity_y() > 0)
- {
- if (dir == RIGHT)
- bigfiretux_right[frame_]->draw(base.x- scroll_x - 8, base.y);
- else
- bigfiretux_left[frame_]->draw(base.x- scroll_x - 8, base.y);
- }
- else
- {
- if (dir == RIGHT)
- bigfiretux_right_jump->draw(base.x- scroll_x - 8, base.y);
- else
- bigfiretux_left_jump->draw(base.x- scroll_x - 8, base.y);
- }
- }
+ if (dir == RIGHT)
+ sprite->stand_right->draw( base.x - scroll_x, base.y);
else
- {
- if (dir == RIGHT)
- skidfiretux_right->draw(base.x- scroll_x - 8, base.y);
- else
- skidfiretux_left->draw(base.x- scroll_x - 8, base.y);
- }
+ sprite->stand_left->draw( base.x - scroll_x, base.y);
}
- else
+ else // moving
{
if (dir == RIGHT)
- duckfiretux_right->draw( base.x- scroll_x - 8, base.y - 16);
+ sprite->walk_right->draw(base.x - scroll_x, base.y);
else
- duckfiretux_left->draw( base.x- scroll_x - 8, base.y - 16);
+ sprite->walk_left->draw(base.x - scroll_x, base.y);
}
}
+ }
+
+ // Draw arm overlay graphics when Tux is holding something
+ if (holding_something && physic.get_velocity_y() == 0)
+ {
+ if (dir == RIGHT)
+ sprite->grab_right->draw(base.x - scroll_x, base.y);
+ else
+ sprite->grab_left->draw(base.x - scroll_x, base.y);
+ }
- if (holding_something && !duck && physic.get_velocity_y() == 0)
- {
- if (dir == RIGHT)
- largetux_grab_right->draw(base.x - scroll_x, base.y);
- else
- largetux_grab_left->draw(base.x - scroll_x, base.y);
- }
-
- if (invincible_timer.started())
+ // Draw blinking star overlay
+ if (invincible_timer.started())
+ {
+ if (size == SMALL || duck)
+ smalltux_star->draw(base.x - scroll_x, base.y);
+ else
largetux_star->draw(base.x - scroll_x, base.y);
}
- }
- }
-
+ }
+ }
+
if (debug_mode)
- fillrect(base.x - scroll_x, base.y, 32, 32, 75,75,75, 150);
+ fillrect(base.x - scroll_x, base.y,
+ base.width, base.height, 75,75,75, 150);
}
void