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- fixed some crashes where there was an invalid tile number
[supertux.git]
/
src
/
player.cpp
diff --git
a/src/player.cpp
b/src/player.cpp
index
655911d
..
32c70bb
100644
(file)
--- a/
src/player.cpp
+++ b/
src/player.cpp
@@
-694,7
+694,7
@@
Player::draw(DrawingContext& context)
{
if (dying == DYING_SQUISHED)
{
- smalltux_gameover->draw(context, pos, LAYER_OBJECTS);
+ smalltux_gameover->draw(context, pos, LAYER_OBJECTS
+1
);
}
else
{