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Remove particles when they get off the screen.
[supertux.git]
/
src
/
player.cpp
diff --git
a/src/player.cpp
b/src/player.cpp
index
90c78ae
..
20a05d4
100644
(file)
--- a/
src/player.cpp
+++ b/
src/player.cpp
@@
-522,8
+522,6
@@
Player::handle_vertical_input()
// Press jump key
if(input.up == DOWN && can_jump && on_ground())
{
- global_stats.add_points(JUMPS_STAT, 1);
-
if(duck) { // only jump a little bit when in duck mode {
physic.set_velocity_y(3);
} else {