Remove particles when they get off the screen.
[supertux.git] / src / player.cpp
index 90c78ae..20a05d4 100644 (file)
@@ -522,8 +522,6 @@ Player::handle_vertical_input()
   // Press jump key
   if(input.up == DOWN && can_jump && on_ground())
     {
-      global_stats.add_points(JUMPS_STAT, 1);
-
       if(duck) { // only jump a little bit when in duck mode {
         physic.set_velocity_y(3);
       } else {