level-end bug fixed err hacked to be a bit less annoying ;)
[supertux.git] / src / player.c
index 12817e6..bd01d32 100644 (file)
@@ -321,7 +321,7 @@ void player_action(player_type* pplayer)
 
   /* End of level? */
 
-  if (pplayer->base.x - scroll_x >= endpos && endpos != 0)
+  if (pplayer->base.x >= endpos && endpos != 0)
     {
       next_level = 1;
     }