#include "supertux/constants.hpp"
#include "supertux/object_factory.hpp"
-UnstableTile::UnstableTile(const Reader& lisp)
- : MovingSprite(lisp, LAYER_TILES, COLGROUP_STATIC), state(STATE_NORMAL)
+UnstableTile::UnstableTile(const Reader& lisp) :
+ MovingSprite(lisp, LAYER_TILES, COLGROUP_STATIC),
+ physic(),
+ state(STATE_NORMAL)
{
sprite->set_action("normal");
}