Disable acceleration in kill_fall().
[supertux.git] / src / object / unstable_tile.cpp
index 67578c5..0faca94 100644 (file)
@@ -62,7 +62,6 @@ UnstableTile::update(float elapsed_time)
       if (sprite->animation_done()) {
         state = STATE_DISINTEGRATING;
         sprite->set_action("disintegrating", 1);
-        set_solid(false);
         set_group(COLGROUP_DISABLED);
         physic.enable_gravity(true);
       }
@@ -71,8 +70,8 @@ UnstableTile::update(float elapsed_time)
     case STATE_DISINTEGRATING:
       movement = physic.get_movement(elapsed_time);
       if (sprite->animation_done()) {
-       remove_me();
-       return;
+        remove_me();
+        return;
       }
       break;
   }