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Improved console rendering at 16:10 aspect ratio
[supertux.git]
/
src
/
object
/
trampoline.cpp
diff --git
a/src/object/trampoline.cpp
b/src/object/trampoline.cpp
index
bed8a1d
..
4871cf6
100644
(file)
--- a/
src/object/trampoline.cpp
+++ b/
src/object/trampoline.cpp
@@
-79,7
+79,6
@@
Trampoline::collision(GameObject& other, const CollisionHit& hit)
vy = VY_INITIAL;
}
player->physic.set_velocity_y(vy);
- player->can_jump = false;
sound_manager->play(TRAMPOLINE_SOUND);
sprite->set_action("swinging", 1);
return FORCE_MOVE;