Made buttjump a bit easier to perform
[supertux.git] / src / object / trampoline.cpp
index bed8a1d..4871cf6 100644 (file)
@@ -79,7 +79,6 @@ Trampoline::collision(GameObject& other, const CollisionHit& hit)
          vy = VY_INITIAL;
        }
        player->physic.set_velocity_y(vy);
-        player->can_jump = false;
        sound_manager->play(TRAMPOLINE_SOUND);
        sprite->set_action("swinging", 1);
        return FORCE_MOVE;