/** Stop tilemap at next node */
void stop_moving();
-
+
virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
float alpha; /**< requested tilemap opacity */
float current_alpha; /**< current tilemap opacity */
float remaining_fade_time; /**< seconds until requested tilemap opacity is reached */
-
+
std::auto_ptr<Path> path;
std::auto_ptr<PathWalker> walker;