/** Stop tilemap at next node */
void stop_moving();
-
+
virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
/** resizes the tilemap to a new width and height (tries to not destroy the
* existing map)
*/
- void resize(int newwidth, int newheight);
+ void resize(int newwidth, int newheight, int fill_id = 0);
size_t get_width() const
{ return width; }
float alpha; /**< requested tilemap opacity */
float current_alpha; /**< current tilemap opacity */
float remaining_fade_time; /**< seconds until requested tilemap opacity is reached */
-
+
std::auto_ptr<Path> path;
std::auto_ptr<PathWalker> walker;