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Disable acceleration in kill_fall().
[supertux.git]
/
src
/
object
/
tilemap.hpp
diff --git
a/src/object/tilemap.hpp
b/src/object/tilemap.hpp
index
d67049d
..
42334bc
100644
(file)
--- a/
src/object/tilemap.hpp
+++ b/
src/object/tilemap.hpp
@@
-42,7
+42,7
@@
class Tile;
class TileSet;
/**
- * This class is reponsible for drawing the level tiles
+ * This class is re
s
ponsible for drawing the level tiles
*/
class TileMap : public GameObject, public Serializable, public ScriptInterface
{