// $Id$
//
-// SuperTux - A Jump'n Run
-// Copyright (C) 2004 Matthias Braun <matze@braunis.de
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef SUPERTUX_TILEMAP_H
#define SUPERTUX_TILEMAP_H
public:
TileMap();
TileMap(const lisp::Lisp& reader, TileManager* tile_manager = 0);
- TileMap(int layer_, bool solid_, size_t width_, size_t height_);
+ TileMap(int z_pos, bool solid_, size_t width_, size_t height_);
virtual ~TileMap();
virtual void write(lisp::Writer& writer);
virtual void draw(DrawingContext& context);
void set(int width, int height, const std::vector<unsigned int>& vec,
- int layer, bool solid);
+ int z_pos, bool solid);
/** resizes the tilemap to a new width and height (tries to not destroy the
* existing map)
{ return height; }
int get_layer() const
- { return layer; }
+ { return z_pos; }
bool is_solid() const
{ return solid; }
bool solid;
float speed;
int width, height;
- int layer;
+ int z_pos;
DrawingEffect drawing_effect;
};