bonusblock is a sprite and not a tile in the new design. Renamend messagebox.png...
[supertux.git] / src / object / tilemap.cpp
index 7fad234..e845a2d 100644 (file)
 #include "tile.h"
 #include "resources.h"
 #include "tile_manager.h"
-#include "app/globals.h"
 #include "lisp/lisp.h"
 #include "lisp/writer.h"
 #include "object_factory.h"
+#include "main.h"
 
 TileMap::TileMap()
   : solid(false), speed(1), width(0), height(0), layer(LAYER_TILES),
@@ -169,6 +169,7 @@ TileMap::draw(DrawingContext& context)
     }
   }
 
+#if 0
   if (debug_grid)
   {
     for (pos.x = start_x; pos.x < end_x; pos.x += 32)
@@ -183,6 +184,7 @@ TileMap::draw(DrawingContext& context)
                   Color(225, 225, 225), LAYER_GUI-50);
     }
   }
+#endif
 
   context.pop_transform();
 }