TileMap::TileMap()
: solid(false), speed(1), width(0), height(0), layer(LAYER_TILES),
- drawing_effect(0)
+ drawing_effect(NO_EFFECT)
{
tilemanager = tile_manager;
TileMap::TileMap(const lisp::Lisp& reader, TileManager* new_tile_manager)
: solid(false), speed(1), width(-1), height(-1), layer(LAYER_TILES),
- drawing_effect(0)
+ drawing_effect(NO_EFFECT)
{
tilemanager = new_tile_manager;
if(tilemanager == 0)
TileMap::TileMap(int layer_, bool solid_, size_t width_, size_t height_)
: solid(solid_), speed(1), width(0), height(0), layer(layer_),
- drawing_effect(0)
+ drawing_effect(NO_EFFECT)
{
tilemanager = tile_manager;
for (pos.x = start_x; pos.x < end_x; pos.x += 32)
{
context.draw_filled_rect(Vector (pos.x, start_y), Vector(1, fabsf(start_y - end_y)),
- Color(225, 225, 225), LAYER_GUI-50);
+ Color(0.8f, 0.8f, 0.8f), LAYER_GUI-50);
}
for (pos.y = start_y; pos.y < end_y; pos.y += 32)
{
context.draw_filled_rect(Vector (start_x, pos.y), Vector(fabsf(start_x - end_x), 1),
- Color(225, 225, 225), LAYER_GUI-50);
+ Color(1.0f, 1.0f, 1.0f), LAYER_GUI-50);
}
}
#endif