#include "lisp/writer.hpp"
#include "object_factory.hpp"
#include "main.hpp"
+#include "msg.hpp"
TileMap::TileMap()
: solid(false), speed(1), width(0), height(0), layer(LAYER_TILES),
else if(layer_str == "foreground")
layer = LAYER_FOREGROUNDTILES;
else
- std::cerr << "Unknown layer '" << layer_str << "' in tilemap.\n";
+ msg_warning("Unknown layer '" << layer_str << "' in tilemap");
}
reader.get("solid", solid);
reader.get("speed", speed);
if(solid && speed != 1) {
- std::cout << "Speed of solid tilemap is not 1. fixing.\n";
+ msg_warning("Speed of solid tilemap is not 1. fixing");
speed = 1;
}
if(solid)
writer.write_string("layer", "foreground");
else {
writer.write_string("layer", "unknown");
- std::cerr << "Warning unknown layer in tilemap.\n";
+ msg_warning("unknown layer in tilemap");
}
writer.write_bool("solid", solid);
TileMap::get_tile(int x, int y) const
{
if(x < 0 || x >= width || y < 0 || y >= height) {
-#ifdef DEBUG
- //std::cout << "Warning: tile outside tilemap requested!\n";
-#endif
+ //msg_warning("tile outside tilemap requested");
return tilemanager->get(0);
}