first very unfinished and unpolished version of the intro
[supertux.git] / src / object / star.cpp
index e909031..e0a89eb 100644 (file)
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //  02111-1307, USA.
-
 #include <config.h>
 
-#include "star.h"
-#include "resources.h"
-#include "player.h"
-#include "player_status.h"
-#include "sprite/sprite_manager.h"
-#include "video/drawing_context.h"
+#include "star.hpp"
+#include "resources.hpp"
+#include "player.hpp"
+#include "player_status.hpp"
+#include "sprite/sprite_manager.hpp"
+#include "video/drawing_context.hpp"
 
 static const float INITIALJUMP = 400;
 static const float SPEED = 150;
@@ -37,6 +36,8 @@ Star::Star(const Vector& pos)
   bbox.set_size(32, 32);
   sprite = sprite_manager->create("star");
   physic.set_velocity(SPEED, INITIALJUMP);
+
+  set_group(COLGROUP_MOVING);
 }
 
 Star::~Star()
@@ -45,7 +46,7 @@ Star::~Star()
 }
 
 void
-Star::action(float elapsed_time)
+Star::update(float elapsed_time)
 {
   movement = physic.get_movement(elapsed_time);
 }