// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-
#include <config.h>
#include "star.hpp"
bbox.set_size(32, 32);
sprite = sprite_manager->create("star");
physic.set_velocity(SPEED, INITIALJUMP);
+
+ set_group(COLGROUP_MOVING);
}
Star::~Star()