lisp.get("angle", angle);
- lisp.get("red", color.red);
- lisp.get("green", color.green);
- lisp.get("blue", color.blue);
- lisp.get("alpha", color.alpha);
+ std::vector<float> vColor;
+ if( lisp.get_vector( "color", vColor ) ){
+ color = Color( vColor );
+ }
center = sprite_manager->create("images/objects/spotlight/spotlight_center.sprite");
base = sprite_manager->create("images/objects/spotlight/spotlight_base.sprite");