#include "scripted_object.hpp"
#include "video/drawing_context.hpp"
#include "sprite/sprite_manager.hpp"
-#include "scripting/wrapper_util.hpp"
+#include "scripting/squirrel_util.hpp"
#include "resources.hpp"
#include "object_factory.hpp"
#include "math/vector.hpp"
std::string
ScriptedObject::get_action()
{
- return sprite->get_action_name();
+ return sprite->get_action();
}
std::string