//14 -> 8
}
-PushButton::PushButton(const Reader& lisp)
- : MovingSprite(lisp, "images/objects/pushbutton/pushbutton.sprite", LAYER_BACKGROUNDTILES+1, COLGROUP_MOVING), state(OFF)
+PushButton::PushButton(const Reader& lisp) :
+ MovingSprite(lisp, "images/objects/pushbutton/pushbutton.sprite", LAYER_BACKGROUNDTILES+1, COLGROUP_MOVING),
+ script(),
+ state(OFF)
{
sound_manager->preload(BUTTON_SOUND);
set_action("off", -1);