// some defaults if no script has been set
if (sprite->get_name() == "egg") {
player->set_bonus(GROWUP_BONUS, true);
- sound_manager->play("sounds/grow.ogg");
+ sound_manager->play("sounds/grow.wav");
} else if (sprite->get_name() == "fireflower") {
player->set_bonus(FIRE_BONUS, true);
- sound_manager->play("sounds/fire-flower.ogg");
+ sound_manager->play("sounds/fire-flower.wav");
} else if (sprite->get_name() == "star") {
player->make_invincible();
} else if (sprite->get_name() == "1up") {