// some defaults if no script has been set
if (sprite_name == "images/powerups/egg/egg.sprite") {
- player->set_bonus(GROWUP_BONUS, true);
+ player->add_bonus(GROWUP_BONUS, true);
sound_manager->play("sounds/grow.wav");
} else if (sprite_name == "images/powerups/fireflower/fireflower.sprite") {
- player->set_bonus(FIRE_BONUS, true);
+ player->add_bonus(FIRE_BONUS, true);
sound_manager->play("sounds/fire-flower.wav");
} else if (sprite_name == "images/powerups/star/star.sprite") {
player->make_invincible();