#include <config.h>
+#include <stdexcept>
#include <math.h>
+#include <stdexcept>
#include "powerup.hpp"
#include "resources.hpp"
#include "player.hpp"
{
lisp.get("x", bbox.p1.x);
lisp.get("y", bbox.p1.y);
- if (!lisp.get("sprite", sprite_name)) throw std::runtime_error("no sprite file set for powerup");
+ if (!lisp.get("sprite", sprite_name))
+ throw std::runtime_error("no sprite file set for powerup");
lisp.get("script", script);
no_physics = false;
lisp.get("disable-physics", no_physics);