#include "physic.hpp"
#include "control/controller.hpp"
#include "player_status.hpp"
+#include "scripting/player.hpp"
class BadGuy;
class Portable;
extern TuxBodyParts* fire_tux;
extern TuxBodyParts* ice_tux;
-class Player : public MovingObject
+class Player : public MovingObject, public Scripting::Player
{
public:
enum HurtMode { KILL, SHRINK };