class Portable;
/* Times: */
-static const float TUX_SAFE_TIME = 1.8;
-static const float TUX_INVINCIBLE_TIME = 10.0;
-static const float TUX_INVINCIBLE_TIME_WARNING = 2.0;
-static const float GROWING_TIME = 0.35;
+static const float TUX_SAFE_TIME = 1.8f;
+static const float TUX_INVINCIBLE_TIME = 10.0f;
+static const float TUX_INVINCIBLE_TIME_WARNING = 2.0f;
+static const float GROWING_TIME = 0.35f;
static const int GROWING_FRAMES = 7;
class Camera;
PlayerStatus* player_status;
bool duck;
bool dead;
- //Tux can only go this fast. If set to 0 no special limit is used, only the default limits.
- void set_speedlimit(float newlimit);
+ //Tux can only go this fast. If set to 0 no special limit is used, only the default limits.
+ void set_speedlimit(float newlimit);
float get_speedlimit();
private: