Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git] / src / object / player.hpp
index 0fecfef..2f21f6d 100644 (file)
@@ -278,9 +278,10 @@ private:
   Sprite* smalltux_star;
   Sprite* bigtux_star;
 
+  std::auto_ptr<Surface> airarrow; /**< arrow indicating Tux' position when he's above the camera */
+
   Vector floor_normal;
-  bool try_grab;
-  Direction grab_dir;
+  void try_grab();
 
   bool ghost_mode; /**< indicates if Tux should float around and through solid objects */