: MovingSprite(reader, Vector(0,0), LAYER_OBJECTS, COLGROUP_STATIC), speed(Vector(0,0))
{
bool running = true;
+ reader.get("name", name);
reader.get("running", running);
const lisp::Lisp* pathLisp = reader.get_lisp("path");
if(pathLisp == NULL)
path->read(*pathLisp);
walker.reset(new PathWalker(path.get(), running));
bbox.set_pos(path->get_base());
-
- set_solid(true);
}
Platform::Platform(const Platform& other)