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Made SpriteParticle work around possible bug in Sprite::set_action. /
[supertux.git]
/
src
/
object
/
particlesystem_interactive.hpp
diff --git
a/src/object/particlesystem_interactive.hpp
b/src/object/particlesystem_interactive.hpp
index
6da6805
..
3bb7313
100644
(file)
--- a/
src/object/particlesystem_interactive.hpp
+++ b/
src/object/particlesystem_interactive.hpp
@@
-54,7
+54,7
@@
public:
virtual void draw(DrawingContext& context);
protected:
- int
layer
;
+ int
z_pos
;
class Particle
{