RainParticleSystem::RainParticleSystem()
{
- rainimages[0] = new Surface("images/objects/particles/rain0.png", true);
- rainimages[1] = new Surface("images/objects/particles/rain1.png", true);
+ rainimages[0] = new Surface("images/objects/particles/rain0.png");
+ rainimages[1] = new Surface("images/objects/particles/rain1.png");
virtual_width = SCREEN_WIDTH * 2;
CometParticleSystem::CometParticleSystem()
{
- cometimages[0] = new Surface("images/creatures/mr_bomb/exploding-left-0.png", true);
- cometimages[1] = new Surface("images/creatures/mr_bomb/exploding-left-0.png", true);
+ cometimages[0] = new Surface("images/creatures/mr_bomb/exploding-left-0.png");
+ cometimages[1] = new Surface("images/creatures/mr_bomb/exploding-left-0.png");
virtual_width = SCREEN_WIDTH * 2;