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Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git]
/
src
/
object
/
oneup.cpp
diff --git
a/src/object/oneup.cpp
b/src/object/oneup.cpp
index
3ce81fa
..
bdbaa5e
100644
(file)
--- a/
src/object/oneup.cpp
+++ b/
src/object/oneup.cpp
@@
-38,7
+38,7
@@
OneUp::update(float elapsed_time)
if(!Sector::current()->inside(bbox))
remove_me();
- movement = physic.get_movement(elapsed_time);
+ movement = physic.get_movement(elapsed_time);
}
HitResponse
@@
-52,4
+52,3
@@
OneUp::collision(GameObject& other, const CollisionHit& )
}
return FORCE_MOVE;
}
-