converted all sound files to .ogg (to avoid problems with different sampling rates...
[supertux.git] / src / object / oneup.cpp
index 0d867f1..668bbe2 100644 (file)
 
 #include <config.h>
 
-#include "oneup.h"
-#include "resources.h"
-#include "player.h"
-#include "player_status.h"
-#include "sector.h"
-#include "sprite/sprite_manager.h"
-#include "video/drawing_context.h"
+#include "oneup.hpp"
+#include "resources.hpp"
+#include "player.hpp"
+#include "player_status.hpp"
+#include "sector.hpp"
+#include "sprite/sprite_manager.hpp"
+#include "video/drawing_context.hpp"
 
 OneUp::OneUp(const Vector& pos)
 {