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Add some more sound_manager->preloads into object constructors
[supertux.git]
/
src
/
object
/
oneup.cpp
diff --git
a/src/object/oneup.cpp
b/src/object/oneup.cpp
index
d449daf
..
3b45a63
100644
(file)
--- a/
src/object/oneup.cpp
+++ b/
src/object/oneup.cpp
@@
-29,7
+29,7
@@
OneUp::OneUp(const Vector& pos)
: MovingSprite(pos, "images/powerups/1up/1up.sprite", LAYER_FLOATINGOBJECTS, COLGROUP_TOUCHABLE)
{
- physic.set_velocity(100, 400);
+ physic.set_velocity(100,
-
400);
}
void