#include "lisp/lisp.hpp"
#include "video/surface.hpp"
#include "script_interface.hpp"
+#include "video/color.hpp"
class LevelTime : public GameObject, public ScriptInterface
{
+ static Color text_color;
public:
LevelTime(const lisp::Lisp& reader);
-
+
virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
void draw(DrawingContext& context);
/**
+ * @name Scriptable Methods
+ * @{
+ */
+
+ /**
* Resumes the countdown
*/
void start();
-
+
/**
* Pauses the countdown
*/
*/
void set_time(float time_left);
+ /**
+ * @}
+ */
+
private:
std::auto_ptr<Surface> time_surface;
bool running;