Changed jump behaviour: Tux will now jump even if the button was pressed (up to)...
[supertux.git] / src / object / level_time.hpp
index 2ef9c8c..348bd9c 100644 (file)
 #include "lisp/lisp.hpp"
 #include "video/surface.hpp"
 #include "script_interface.hpp"
+#include "video/color.hpp"
 
 class LevelTime : public GameObject, public ScriptInterface
 {
+    static Color text_color;
 public:
     LevelTime(const lisp::Lisp& reader);